
At the UN, for example, the player can denounce a nation in order to obtain the Security Council’s authorization for a military intervention. International organizations (over 50 organizations included) play an important role.As the head of the military, the player can move all of his or her units around the map from their actual bases during military conflicts.For example, he or she can - at his or her own risk - reveal scandals about another political party, dismantle terrorist networks, sabotage a foreign infrastructure, have an opponent assassinated, etc. Thanks to its intelligence services, the player also has an entire arsenal of spies and “special” ops.To prevent tension, the player can meet with any figure, or address the media (over 8 hours of dialog in the game).

Lobbies, social groups, and leading national and international figures will intervene if their artificial intelligence finds it necessary to do so (interviews with the press, resignations, protests, strikes, roadblocks, wars.).

Some examples include popularity ratings, political relations, and economic exchanges between countries.

The game engine, Geopolitical Simulator 3, includes over 600 data elements for each of the 175 playable countries and calculates their changes in real time throughout the game based on players’ actions.New detailled worldmap & new interface Play several countries in the same game Televised appearances for strongest declarations With the Discoveries Tree, catch opportunities for research Use commandos units and operate in stealth mode Public debt management 2013 updated economical and geopolitics data New constructions on the map
