

For this, we'll need some more Vigor and some Faith, to start using spells. With your weapon sorted, it's time to start taking on bosses.Don't forget to get the other requirements sorted! Namely, a 14 in Dexterity and a 12 in Faith.Two-handing your weapon increases your effective Strength by 50 percent, so first, get your Strength to 20 and use that to two-hand the Golden Halberd. We'll start by boosting Strength a bit - the Golden Halberd, the weapon for this build, has a Strength requirement of 30.We have a suggested outline for your leveling below: We're using two different offensive stats for this build, so exactly how you level up is going to be important - it's no use boosting your faith incredibly high at the beginning of the game when you have no spells to use, after all. Faith hovers around 40, which may seem a bit on the low end, but it’s more than enough for what the build wants to do.

This is the soft cap for Strength, so if you were to stop anywhere for a primary stat, it would be here. The core of the build is the Strength value of 60.
